摘要:我的毕业设计的题目是基于在unity游戏制作引擎上的2D赛车游戏设计。本次毕业设计课题旨在用photoshop画出2D模型图,再用unity游戏引擎实现游戏开发。本设计的制作流程大致分为这几个部分:分析、设想和设计赛车场景的布局和功能;再使用photoshop软件对所需物品进行设计;然后在Unity中进行赛车游戏的场景设计;最后在unity中实现赛车的整体功能。本次设计用到的Unity游戏引擎和photoshop画图软件都是开源的免费软件。并且unity是现代主流的游戏引擎,相信在未来我们能体验到更丰富更优质的unity游戏。42869
毕业论文关键词: Unity游戏引擎;赛车游戏;2D游戏
2D CarRicing game design
Based on Unity
Abstract: the topic of my graduation design is based on the unity game engine on a 2 d car racing game design.The graduation design topic to use photoshop to draw 2 d model diagram, then use the unity game engine development.The design process is roughly pided into several parts: analysis, ideas and racing scene design layout and function;And then use photoshop software to design the required items;Then in the Unity of racing game scene design;Finally, in the unity of realize the function of the car.The design used the Unity game engine and photoshop drawing software is free open source software.And unity is the modern mainstream game engine, believe in the future we can experience more rich and more high-quality unity game.
Key words: the Unity game engine;Racing games;2 d game
目录
摘要 1
Abstract 1
目录 2
1 绪论 5
1.1 研究背景和意义 5
1.2 研究现状 5
1.3 发展趋势 6
1.4 研究方法 6
2 设计分析 7
2.1 场景设计分析 7
2.2 UI设计分析 7
2.2 可行性分析 7
3 设计说明 8
3.1 实现过程概述 8
3.1.1 拟定设计方案 8
3.1.2 素材收集和制作 8
3.1.3 具体游戏设计 8
3.1.4 调试修改 8
3.1.5 设计制作流程 8
3.2 重点难点详解 9
3.2.1 本课题的重点 9
3.2.2 本课题的难点 9
3.3 各模块运行说明 9
4 photoshop制作