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    Database-System Architectures     The architecture of a database system is greatly influenced by the underlying computer system on which it runs, in particular by such aspects of computer architecture as networking, parallelism, and distribution:39689
        • Networking of computers allows some tasks to be executed on a server system      and some tasks to be executed on client systems. This pision of work has
         led to client–server database systems.
        • Parallel processing within a computer system allows database-system activities
         to be speeded up, allowing faster response to transactions, as well as more
         transactions per second. Queries can be processed in a way that exploits the
         parallelism offered by the underlying computer system. The need for parallel
         query processing has led to parallel database systems.
        • Distributing data across sites in an organization allows those data to reside
         where they are generated or most needed, but still to be accessible from other
         sites and from other departments. Keeping multiple copies of the database
         across different sites also allows large organizations to continue their database
         operations even when one site is affected by a natural disaster, such as flood,
         fire, or earthquake. Distributed database systems handle geographically or ad-                                            
         ministratively distributed data spread across multiple database systems.
        We study the architecture of database systems in this chapter, starting with
    the traditional centralized systems, and covering client–server, parallel, and distributed
    database systems.
    Centralized and Client–Server Architectures
        Centralized database systems are those that run on a single computer system
    and do not interact with other computer systems. Such database systems span
    a range from single-user database systems running on personal computers to
    high-performance database systems running on high-end server systems. Client
    –server systems, on the other hand, have functionality split between a server
    system and multiple client systems.
    Centralized Systems
        A modern, general-purpose computer system consists of one to a few processors
    and a number of device controllers that are connected through a common bus that
    provides access to shared memory . The processors have local cache
    memories that store local copies of parts of the memory, to speed up access to data.
    Each processor may have several independent cores, each of which can execute
    a separate instruction stream. Each device controller is in charge of a specific
    type of device (for example, a disk drive, an audio device, or a video display).
    The processors and the device controllers can execute concurrently, competing
    for memory access. Cache memory reduces the contention for memory access,
    since it reduces the number of times that the processor needs to access the shared
    memory.
        We distinguish two ways in which computers are used: as single-user systems
    and as multiuser systems. Personal computers and workstations fall into the first
    category. A typical single-user system is a desktop unit used by a single person,
    usually with only one processor and one or two hard disks, and usually only one
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